Publicações

An Analysis of Public Clouds Elasticity in the Execution of Scientific Applications: a Survey

Elasticity can be seen as the ability of a system to increase or decrease the computing resources allocated in a dynamic and on demand way. It is an important feature provided by cloud computing, that has been widely used in web applications and is also gaining attention in the scientific community. Considering the possibilities of [...]

Por |2019-09-05T11:37:29-03:00janeiro 1st, 2016|Publicações, Publicações, Rodrigo da Rosa Righi|Comentários desativados em An Analysis of Public Clouds Elasticity in the Execution of Scientific Applications: a Survey

Assistive Robotics: Adaptive Multimodal Interaction Improving People with Communication Disorders

A significant portion of the Brazilian population consists of people with hearing or visual impairment. Multimodal interaction systems do not suit the needs of a mixed audience, since they are designed for a specific user profile. We propose a model for a Multimodal Human Computer Interaction System (MMHCI) based on services, embedded on an assistive [...]

Por |2019-09-05T11:37:29-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações, Publicações, Sandro José Rigo|Comentários desativados em Assistive Robotics: Adaptive Multimodal Interaction Improving People with Communication Disorders

MaPS: A framework to aid the development of collaborative applications for ubiquitous environments

A research topic of growing interest is the convergence between Collaborative Systems and Ubiquitous Computing, where context awareness is becoming a tool for enhancing collaboration processes. The application of Ubiquitous Computing concepts in the improvement of collaboration strategies created a research front called Ubiquitous Collaboration. This article proposes a framework to aid the development of [...]

Por |2019-03-18T08:22:47-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações|Comentários desativados em MaPS: A framework to aid the development of collaborative applications for ubiquitous environments

RecSim: A Model for Learning Objects Recommendation using Similarity of Sessions

A learning object (LO) is any entity or resource that can be used in computer-aided learning. This can take the form of text, multimedia content, presentations, programs or any other type of digital content, generally made available through web portals or distance learning systems. The LOs consulted by a student while accessing such portals are [...]

Por |2019-03-18T08:22:47-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações, Publicações, Sandro José Rigo|Comentários desativados em RecSim: A Model for Learning Objects Recommendation using Similarity of Sessions

Safetrail: Um Modelo para Controle de Acesso baseado em Perfis, Contextos e Trilhas

A computação móvel, a cada dia, está mais difundida, verificando-se uma quantidade crescente de pessoas utilizando seus recursos e interagindo a partir de seus dispositivos, de qualquer lugar e a qualquer momento. Muitas dessas interações envolvem informações e conteúdos confidenciais ou restritos, o que exige um nível de segurança para proteção dos usuários e de [...]

Por |2019-03-18T08:22:47-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Kleinner Silva Farias, Publicações, Publicações, Publicações, Publicações, Sandro José Rigo|Comentários desativados em Safetrail: Um Modelo para Controle de Acesso baseado em Perfis, Contextos e Trilhas

Octopus: A gamification model to aid in ubiquitous care of chronic diseases

This article presents Octopus, a gamification model for assistance in ubiquitous care of chronic diseases. Octopus was projected to be generic, namely, to support any kind of disesase. Moreover, the model uses context awareness and the history of contexts visited by users (trails). This article describes the model architecture and its prototype. The prototype was [...]

Por |2019-03-18T08:22:48-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações|Comentários desativados em Octopus: A gamification model to aid in ubiquitous care of chronic diseases

Vulcanus 2.0: A Recommender System for Accessibility

Even though the use of recommender systems is already widely spread in several application areas, there is still a lack of studies for accessibility research field. One of these attempts to use recommender system benefits for accessibility needs is Vulcanus. The Vulcanus recommender system uses similarity analysis to compare user’s trails. In this way, it [...]

Por |2019-09-05T11:37:29-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações, Publicações, Rodrigo da Rosa Righi|Comentários desativados em Vulcanus 2.0: A Recommender System for Accessibility

TrailTrade: A model for trail-aware commerce support

Context-aware applications adapt their functionalities based on users’ profiles and their current contexts. Complementarily, a trail is the history of the contexts visited by a user. Trails enable applications to explore the users’ past behavior. In this sense, trail awareness is considered an evolution of the context awareness, because applications explore an additional and more [...]

Por |2019-03-18T08:22:48-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações|Comentários desativados em TrailTrade: A model for trail-aware commerce support

ORACON: An adaptive model for context prediction

Context prediction has been receiving considerable attention in the last years. This research area seems to be the next logical step in context-aware computing, which, until a few years ago, had been concerned more with the present and the past temporal dimensions. Most of research works related to context prediction employ the same algorithm for [...]

Por |2019-09-05T11:37:30-03:00janeiro 1st, 2016|Jorge Luís Victória Barbosa, Publicações, Publicações|Comentários desativados em ORACON: An adaptive model for context prediction
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